MUSIC FOR VIDEO GAMES

Selection of Works

Recent Release

The Next World - Main Theme
Nico Godefroy

The Last Ascendency - Main Title
Nico Godefroy

Adaptive Music Examples

Skip to Videos
  • FPS Interactive Combat Music

    FPS Interactive Combat Music

    In this example, the player is evolving in a Doomlike game, exploring a dark factory on an alien planet, then as they get closer to an enemy, the music becomes more tense. When the player is engaged with the enemy the music changes to action (guitar heavy) to support the player until they win.

  • Race to the Top!

    Race to the Top!

    In this racing game the music of the level is divided into 4 sections.
    If the player loses, instead of playing the music again from the intro (and irritating the player) the audio engine will randomly pick a different section of the music to start with.

  • Fighting the Bokoblins

    Fighting the Bokoblins

    In this video the player goes through 3 different phases:
    -Spotted by an enemy
    -Fighting the enemy
    -Wining the fight

  • Randomisation of a music

    Randomisation of a music

    The music plays different segments of melodies and accompaniment randomly to make the music unpredicted and interesting as the player explores the area around the city.

  • Transition From Day to Night Music

    Transition From Day to Night Music

    The game clock instructs the audio engine to switch to night music after 6pm, and back to day music at 8am with a music transition adapted to the tempo and harmony of the targeted music.

  • Switching from Village to Exploration Music

    Switching from Village to Exploration Music

    When the player exits the Village, the audio engine waits for a music cycle to be done before switching to exploration music. This allows for smoother transitions.

  • Switching from Exploration to Village Music

    Switching from Exploration to Village Music

    When the player enters the Village but quickly goes out, if the audio engine is not done playing the exploration music cycle it will not play the village music unless the player stays long enough in the village.

Linear Music Examples

Save the Princess!
Nico Godefroy

Adventure / Action / RPG

The Celestials Temple
Nico Godefroy
Fighting the Bokoblins
Nico Godefroy
I Fear No One
Nico Godefroy
Entering the Secret Chamber
Nico Godefroy
The Hidden Temple is Revealed
Nico Godefroy
I'm Inside! (Layer 1)
Nico Godefroy

FPS / Action

Target Located (Layer 1+2)
Nico Godefroy
Be Quick or Be Dead! (Layer 1+2+3 )
Nico Godefroy
Trantor has Fallen
Nico Godefroy

Sci-Fi / Cyberpunk

Evil Robots Coming!!
Nico Godefroy
Chase Through the Under World
Nico Godefroy
Exploring the Island
Nico Godefroy

2D Adventure

The Goblins Dungeon
Nico Godefroy
Race to the top!
Nico Godefroy

Fun / Racing Game

Strange man with a scar
Nico Godefroy

Mystery / Investigation / Puzzle

There is Strange Magic Here...
Nico Godefroy
...As If It Had Never Happened
Nico Godefroy
The Professor Disappeared
Nico Godefroy
Finding the key
Nico Godefroy
A Mysterious Riddle
Nico Godefroy
The Fisherwoman's Village (Day Time)
Nico Godefroy

Farming / Cooking / Serious Game

The Fisherwoman's Village (Night Time)
Nico Godefroy
Making my first cake 🎂!
Nico Godefroy